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Industry

Media & Entertainment

Streaming and publishing platforms, audience apps, subscription and rights systems, and content intelligence for broadcasters, publishers, OTT services, studios and event businesses.

Challenges

What media & entertainment businesses are dealing with

Unpredictable, spiky audiences

Live events, releases and breaking news can multiply traffic within minutes. Platforms must absorb those peaks without buffering, errors or runaway infrastructure bills.

Monetisation across many models

Subscriptions, advertising, pay-per-view, bundles and partner distribution each need their own entitlements, pricing logic and reporting, often across web, mobile and TV devices.

Content operations at volume

Ingesting, tagging, transcoding, subtitling, scheduling and archiving large libraries is labour-intensive, and metadata quality directly affects discovery and revenue.

Rights, windows and territories

Licences restrict where, when and on which devices content may be shown. Enforcing those rules in software, and proving it, is essential to keep distribution agreements intact.

Regulatory and audience-safety obligations

Age classification, parental controls, accessibility features and responsible handling of children's data are now expected, and in some cases required, of digital publishers.

Audience data spread across platforms

Viewing, reading and engagement data sits with app stores, ad platforms, CDNs and analytics tools, making it hard to understand audiences and personalise responsibly.

Solutions

What we build for media & entertainment

Streaming and OTT platforms

Video and audio platforms with adaptive bitrate streaming, DRM integration, entitlements, watch history and admin tools, delivered through a CDN and sized for live peaks.

Cloud Services

Digital publishing and newsroom platforms

Fast, accessible news and magazine sites with structured content models, editorial workflows, paywalls and metering, and syndication feeds for partners.

Web Development

Audience apps across mobile and TV

Apps for phones, tablets and connected TV platforms with downloads, profiles, parental controls, notifications and in-app subscriptions within store rules.

Mobile App Development

Subscription, entitlement and rights services

Back-end services that manage plans, payments, entitlements, devices, territories and licence windows, with audit trails for partners and auditors.

Web Development

Recommendations and content intelligence

Recommendation and search models, automatic tagging, speech-to-text for subtitles and transcripts, and AI-assisted metadata enrichment with human review.

AI & Machine Learning

Venue and event technology

IoT for crowd flow, access control, environmental monitoring and equipment tracking at venues and live productions, feeding real-time operations dashboards.

IoT Solutions

Live-event readiness and operations

Load testing, monitoring, on-call coverage planning and post-event reviews for releases and live broadcasts, plus routine patching and performance work.

Support & Maintenance

Media is software at the core

Broadcasters, publishers, streaming services, music and podcast businesses, studios and live-event companies all now depend on software to reach audiences and earn revenue. The product experience, from first play to renewal, is shaped by engineering decisions: how fast pages load, how quickly video starts, how well recommendations fit and how gracefully the platform behaves when an audience surges.

Twara Technologies designs, engineers and operates the platforms behind those experiences. We work across the content supply chain, from ingest and metadata to delivery, monetisation and audience insight.

What we build

Cloud and streaming infrastructure

Encoding and packaging pipelines, CDN integration, DRM, entitlement services and observability built for live peaks and large libraries. Cost control is designed in, because media workloads can grow expensive quickly. See cloud services.

Web publishing and subscription platforms

Newsroom and editorial systems, publisher websites that meet Core Web Vitals targets, paywalls, metering and subscriber self-service. See web development.

Apps for every screen

Mobile and connected TV apps with downloads, profiles, parental controls and in-app purchase handled within each store’s rules. See mobile app development.

AI for content and audiences

Recommendations, semantic search, automatic tagging, transcription and translation support, with editorial review built in. See AI and machine learning.

Venues and live production

Connected devices for access control, crowd monitoring and equipment tracking. See IoT solutions.

Compliance and data considerations

This section is general information, not legal advice.

Digital media code of ethics. The Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021 set out obligations for publishers of online curated content. The Code of Ethics in the appendix requires content to be classified as U, U/A 7+, U/A 13+, U/A 16+ or A, with the rating and a content descriptor displayed at the start of each programme. Publishers must make access control mechanisms, including parental locks, available for content rated U/A 13+ or higher, and implement a reliable age verification mechanism for A-rated content. The Code also asks publishers, to the extent feasible, to improve accessibility for persons with disabilities through access services such as closed captions, subtitles and audio descriptions. These map directly onto product features: rating metadata, profile-level controls, age gates and caption support. The Rules have been amended since 2021, so we check the latest consolidated text at the start of each project.

Children’s data. Section 9(3) of the Digital Personal Data Protection Act, 2023 prohibits tracking or behavioural monitoring of children, and targeted advertising directed at them, and section 9(1) requires verifiable parental consent before processing a child’s personal data. The Act defines a child as anyone under 18. For services with family audiences, this affects recommendation, analytics and ad-serving design. The DPDP Rules, 2025 set out how verifiable consent is to be obtained. See our DPDP guide.

Incident reporting. CERT-In’s Directions of 28 April 2022 list website defacement, unauthorised access to social media accounts, and fake mobile apps among the incidents that must be reported within 6 hours of being noticed. For media brands, compromised accounts and impersonation apps are real risks, so monitoring and response plans should cover them. See our CERT-In explainer.

Accessibility. Beyond captions and audio description, we build web and app interfaces against WCAG 2.2 so audiences using assistive technology can navigate, search and play content.

Integrations commonly needed

  • Video encoding, packaging, DRM and CDN services
  • Ad servers and ad measurement SDKs
  • Payment gateways, UPI mandates and app store billing
  • Content management and digital asset management systems
  • Rights and royalty management systems
  • Analytics, consent management and customer data platforms
  • Social platforms and syndication partners through their published APIs

How an engagement typically starts

We begin by understanding the audience, the content library and the business model: who watches or reads, on which devices, how the service earns money and which rights constraints apply. A short technical assessment of any existing platform identifies bottlenecks in performance, cost and operations.

Discovery typically produces:

  • an audience and device matrix, with the platforms and app stores in scope;
  • a content and metadata model, including ratings, descriptors, rights and territories;
  • a monetisation and entitlement design covering plans, trials, bundles and partner access;
  • a capacity and cost model built around your largest expected live event or release; and
  • a privacy review of tracking, recommendations and advertising, with particular care for younger audiences.

Performance and reliability as product features

For media platforms, start-up time, buffering, page speed and availability during peaks are part of what the audience is paying for. We set measurable targets for each, instrument the platform to track them in production, and review them after every major event so the next one goes better.

That leads to an architecture and roadmap, often starting with the highest-value change, such as a faster player, a new subscription flow or a metadata pipeline, before a fuller platform rebuild. Every plan includes load testing against your biggest expected event. Contact us to discuss your platform.

FAQ

Frequently asked questions

Can you build a platform for live streaming as well as on-demand content?

Yes. Live and on-demand share much of the stack but differ in ingest, latency and scaling patterns. We design for both where needed and load-test against your expected peak concurrency.

Do you integrate DRM and ad technology?

Yes. We integrate established DRM services and ad servers through their supported SDKs and APIs, and design the player and entitlement logic around them.

How do you handle rights and territory restrictions?

We model licences, windows and territories as data, enforce them in the entitlement service and player, and log decisions so you can demonstrate compliance to rights holders.

Can AI help with subtitles and metadata?

Speech-to-text and tagging models can produce first drafts of subtitles, transcripts and metadata at scale. We build review steps so editors check and correct output before publication.

Which devices can you support?

Web, iOS and Android are the usual starting point. Connected TV and set-top platforms can be added; we agree the device list early because each has its own SDK, store and testing needs.

Have something you want to build or fix?

Tell us what you are trying to achieve. We will reply with questions, options and an honest view of what it would take, whether or not we are the right fit.